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“Our team started off with the task of building a bespoke V-Cam system tailored to Robert [Zemeckis]’s workflow, so that he and (VFX Supervisor) Kevin [Baillie] could shoot and not be inhibited.
In a traditional V-Cam setup, you’ve got a heads up display [HUD], and the operator has controls over a wide range of things like: camera settings, lenses, positioning, attachments, scale, and speed, which go beyond just their physical location in the volume. This is what makes the camera tool very powerful. The virtual camera tool we built for Pinocchio was unique in that the director, Robert Zemeckis, wanted all of these features to be available but did not want to control them himself. So we had to really strip back the actual piece of equipment [physical camera rig] and move all of those controls to a separate operator interface. From there, he and I really had to build this workflow, this rapport, where I knew what he was talking about and was able to engage those controls as though he was hitting the buttons. This freed him up to focus solely on the creative control of the camera operation without the burden of the more technical functions.”
~Kristin Turnipseed, Virtual Production Stage Supervisor
TEAM CREDITS
Chris Ferriter
Kristin Turnipseed
Casey Pyke
Paul Lada
Jess Marley
Joshua Simon
Jennifer Alley
Tighe Dorcey
Madison Leibman
Alex Primising
Kristen Karaliunas
Allen Wier
Gary Roberson
Scott Sinnott
Matt Cashman
E. Bradley Alexander
Bianca Delaflor
Rich Deione
Keith Fallon
Logan Kehoe
Wesley Kreiger
Nicholas Harvey
Paul Martinez
Axel Mortensen
Seungwon Ahn
Samuel Baese
Frederick Beahm
Tranel Bland
Nick Bryant
Nuo Chen
Brian Chow
Stacey Dunten
James Gammans
Emma Haupt
Kegan Jones
Steve Kim
Brandon Kisereu
Soraia Malaquias
Lou A. Mancilla
Beatriz Toledo Martinez
David W. Miller
Jordan Miller
Raul Moreno
Richard S. Myers
Kyoung “Kay” Park
Michael Price
David Pritchard
Michael Pugh
Paul Runyan
Christopher Satola
Dionisio Shin
Justin “J.D.” Smith
Mitch Sturkenboom
Christopher P. Yun