Halon Entertainment, a premier visualization and game cinematics studio, brings together the directors, supervisors, and lead artists to discuss the craft of storytelling, the advancement of virtual production, and the experience of creating today’s...
Halon Production Supervisor Richard Enriquez recently spoke with POST Magazine on visualizing Dark Phoenix. Halon was responsible for previs, look development, and postvis over the course of 8 months. Coming off our collaboration on Logan, VFX producer Kurt Williams...
Halon Sr. Supervisor Ryan McCoy was nominated for Outstanding Virtual Cinematography in a Photoreal Project for our work on Aquaman; Third Act Battle, alongside Claus Pedersen, Mohammad Rastkar, and Cedric Lo. Ryan led a team of 15 artists through 5 months of previs...
HALON Founder Dan Gregoire recently spoke with Cartoon Brew about how virtual production and visualization in motion picture production. Here’s an excerpt: Previs is perhaps the ultimate form of virtual production. It’s all about imagining action, camera angles,...
Halon Supervisors recently spoke with Epic Games about how new technology is changing the previsualization industry. Here’s an excerpt: The concept of previs isn’t exactly new. Walt Disney utilized an early version of the technique that leveraged simple...