Halon Production Supervisor Richard Enriquez recently spoke with POST Magazine on visualizing Dark Phoenix. Halon was responsible for previs, look development, and postvis over the course of 8 months. Coming off our collaboration on Logan, VFX producer Kurt Williams...
Halon Sr. Supervisor Ryan McCoy was nominated for Outstanding Virtual Cinematography in a Photoreal Project for our work on Aquaman; Third Act Battle, alongside Claus Pedersen, Mohammad Rastkar, and Cedric Lo. Ryan led a team of 15 artists through 5 months of previs...
HALON Founder Dan Gregoire recently spoke with Cartoon Brew about how virtual production and visualization in motion picture production. Here’s an excerpt: Previs is perhaps the ultimate form of virtual production. It’s all about imagining action, camera angles,...
Congratulations to our artists, and collaboration partners on “War for the Planet of the Apes” and “Kong: Skull Island” on the 90th Academy Awards Best Visual Effects nominations!
Halon Supervisors recently spoke with Epic Games about how new technology is changing the previsualization industry. Here’s an excerpt: The concept of previs isn’t exactly new. Walt Disney utilized an early version of the technique that leveraged simple...
In this two-part interview, veteran HALON Entertainment supervisor Clint Reagan details the studio’s previs work as well as the biggest challenges they faced on Marvel’s superhero action-adventure hit, Logan. He also talks about the studio’s use of game engine and...