Method Studios

Gregg Lukomski and Justin Denton lead a team of Halon previz artists to plan and shoot a 36′ by 24′ diorama for the Halo 3 video game launch. The layout included more than 300 character models, 1:6 scale vehicles, explosions and an extensive ‘scorched earth’ environment of craters, crashed ships and urban debris depicting the fictional ‘Battle of Mombassa’ for director Ruben Sanders.

Halon Team Credits

Previz Supervisor
Justin Denton

Project Lead
Gregg Lukomski

Artists
John Velazguez
Basel Bazlamit